AI Insights · Timothy · October 2023
Top 5 Interactive Story Games in Mexico Q3 2023
Explore the performance of the top 5 interactive story games in Mexico during Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, Mexico saw interesting trends in the interactive story games category on a unified platform. Here's a closer look at how the top five apps performed in terms of downloads, revenue, and active users.
Time Princess: Dreamtopia from IGG.COM had a varied quarter. Revenue peaked at approximately $3.9K in the first week of July before experiencing fluctuations, ending the quarter around $2.6K. Downloads saw a significant drop from 2.1K in late June to just 57 in early September, with a slight recovery to 357 by the end of the quarter. Weekly active users started at 40.8K in late June and remained relatively stable, closing the quarter at around 34.9K.
Episode - Choose Your Story by Episode Interactive displayed a consistent performance. Revenue dipped from $2.2K in late June to $1.1K in mid-September, with a slight increase to $1.4K towards the end of the quarter. Downloads were robust, peaking at 21.6K at the end of July and settling at 11.9K by the end of September. Active users saw a peak of 66.7K in late July, ending the quarter at 42.9K.
Mystic Messenger from Cheritz Co., Ltd experienced a steady decline in revenue, starting at $849 in late June and dropping to $530 by the end of September. Downloads fluctuated, peaking at 1.4K in mid-July and ending the quarter at 329. Weekly active users saw a peak of 3.3K in late July, stabilizing around 2.7K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. maintained steady revenue, starting at $1.0K in late June and ending at $1.1K by the end of September. Downloads were relatively low, peaking at 315 in mid-July and closing the quarter at 59. Active users also showed a downward trend, starting at 4.1K in late June and ending at around 2.0K by the end of September.
My Candy Love - Otome game by Beemoov displayed varied performance. Revenue fluctuated, peaking at $1.4K in early August and ending the quarter at $490. Downloads ranged from a high of 986 in early July to a low of 315 in mid-September. Active users started at 7.1K in late June, peaking at 8.0K in early July, and concluded the quarter at around 6.0K.
These metrics provide a glimpse into the dynamic landscape of interactive story games in Mexico. For more in-depth insights, visit Sensor Tower.